You can expect it to run out of equipment after 15 events, which is thus expected to take 1500 hours - about 2 months. Thus, the expected time to observe an attrition event is 100 hours.įor reliability-capped equipment like super-heavy tanks, this metric is easy to calculate. Under this condition, there's a 1% chance each hour of attrition occurring at all. For the moment, let's use 20% attrition (desert terrain.) Temperature conditions might be more common, but acclimation makes it unsteady and hard to observe in-game. Per the defines, the probability of attrition occurring for a given equipment (variant-specific) is 0.05 *. Probably, a statistics guy would develop something like a "standard time to run out of equipment" metric. A TD battalion would be at 85.7% strength with just one piece missing. However, this represents a much larger fraction of the entire loadout for low-count equipment like this. They're stuck with 1 piece of equipment lost per attrition event regardless. They don't need high reliability because that reliability won't do anything. Click to expand.On the one hand, this is technically true.
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